From 2001 to 2015 I designed the official greeter map for Burning Man. We printed over 70,000 per year to be given to participants as they enter Black Rock City.
The [L]able collection consists of ready-to-wear clothes that are transformed into one-of-a-kind pieces by adorning each garment with reproductions of the labels provided by the manufacturer.
Just as the market crashed in September of 2008, my husband and I bought our first house. Because we were low on funds and not afraid to roll up our sleeves we have been able to create some pretty striking before and after images on a very reasonable budget. The improvements we’ve done not only look great, but most of them are sustainable (ie: reuse) and energy efficient. Our biggest savings came with doing the work ourselves. We learned so much along the way.
I enjoy the challenge of game design. I am especially interested in games that encourage us to learn, see the world a little differently, and interact with more people.
In 2013 I collaberated with Brent Boe to create a game embedded in the Burning Man Map. Because I also wanted an easier access game that would encourage people to explore things they might otherwise not see, I also created The Oracle Machine with help from Rebecca Evans. The Oracle Machine can be played anywhere.
Some of my older game designs are also included below.